I still need to work on the texture for the pimp character, and I'm thinking of using normal maps on the ugly one to create some wrinkles and such to be used in some close up shots.
Thursday, 7 March 2019
Monday, 4 March 2019
Major Project: Character Rig Demo
It has come to life!
Friday, 1 March 2019
Major Project: Character Rig Complete
I have now finished the rig, I still need to go back and clean up a few things and finish off any last little things to make it ready to import into a scene. I will upload a full rig demo when I get the chance to make one.
Friday, 15 February 2019
Major Project: Character Rigging Progress
I've set up most of the controls for the body rig, I just need to finish the spine and hand ctrl. I'm unsure what to do with the spine as using an IK didn't seem to work too well. At the moment I've just constrained the controls to the joints for the spine.
Tuesday, 12 February 2019
Thursday, 7 February 2019
Major Project: 3D Character Remake Progress
Since deciding to abandon my last attempt at a character in maya, I have made good progress with the new model. I changed the model a bit, created UV maps again and have now finished skinning the body, ready to start creating controls for the rig. This time round the skinning has gone a lot better and looks much nicer, likely due to a different rig and the project being more organised and cleaner.
Tuesday, 5 February 2019
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