Showing posts with label Maya Toolkit. Show all posts
Showing posts with label Maya Toolkit. Show all posts

Friday, 22 June 2018

@Alan Toolkit 2 - Pipeline 1: Skinning - Creating a Ribbon Spline (Issue with skin binding)

I have an issue where I can't select the aim_up_loc in the viewport only through outliner, and I don't seem to be able to bind when I select it in the outliner. I can't select them at all which means I can't bind it to the curve but I managed to bind it to the ribbon so this problem only occurred after that.



Friday, 18 May 2018

Toolkit - Arnold Lighting & Rendering Tutorials

Part 11: Surface Shaders
Part 13: Geometry Override Sets
Part 14: Physical Sky Light
Part 16: Mesh Lights
Part 17: Ambient Occlusion





Part 24: Stand Ins (Proxies)








Part 25: Motion Blur

Wednesday, 16 May 2018

Toolkit 2 - Pipeline 1: Body Modelling - Parts 1 to 4

This is my progress so far with body modelling. I still need to go back onto the legs and smooth out a lot of detail.








Thursday, 15 March 2018

Friday, 19 January 2018

Mudbox - Ornamental Bowl

This is the bowl I designed in mudbox using stamp tool and stencils. I haven't been able to do any renders or apply textures yet as having issues with arnold plugin. Will update this post when the problem has been solved.



Thursday, 5 October 2017

Toolkit - Maya - Emotional poses

Proud/Smug


Sad

                                                                        Relaxed


                                                                    Scared

Relieved